TASC 3 students are finishing their crash course on 3DS Max with motion capture animation. They will use some mocap files to animate a simple biped to create a simple cartoon.
This video demonstrates the process.
Today the TASC 3 students will be looking at the MassFX modifier as a way of animating solid objects. This technique is an excellent way of creating realistic collisions as well as naturally behaving cloth.
TASC 2 students will be consolidating their modelling work with a new task. The aim is to learn to use subdivision and box modelling together.
These videos shows how to use MassFX to simulate animated objects.
The level 2 students should continue with their design project. Be finishing off your ‘investigation’ section now. If you are unsure what form this should take have a look at the exemplar in the gallery. Don’t forget to post your research to the forum for that section. Also don’t forget to apply for the first badge.
Level 3 students will continue with modelling. Today we will look at using symmetry by modelling a man. There is a clip added to your Lynda play list to get you help you out.
TQA 2 students can continue with the design workshop. So far 4 people have uploaded design briefs and I have made some comments, so check on those. the rest should upload something today. Don’t forget to look at other briefs and comment, especially if you are having trouble getting started. The next stage for you is research.
TQA 3 students have mainly completed the first exercise. this was just to get you used to the interface and the basics of creating objects and working with them. now we need to get onto some modelling. The first modelling technique is “box modelling” or “poly modelling”. This involves starting with a basic shape like a box and using the ribbon tools and modifiers to adjust the shape. There are Lynda tutorials on how to use all the tools in your playlist so make sure you watch those as you need to. Your task today is to model a car using the ribbon tools.
This lesson the whole group will begin by looking at the design process. This is useful information for all of you. Once we have covered that the TQA2 students can begin work on the Design Workshop while I give the TQA3 students a brief introduction to the user interface. I would then like you to watch the clip in your Graphic Design play list.
The first task for TQA3 students is to follow the following tutorials to complete the laser beam and glass ball image.
Welcome to Computer Graphics and design for 2016. I trust you will have a good year.
In this first class we will go over some routines and I will introduce you to some of the online resources that we will be using. The most important of these are:
By the end of this first lesson you will have been introduced to all these and registered yourself as necessary.
We have had a look at some sketching techniques. Now it is time to get down to the software we will use. The first thing I want to introduce is Autodesk 3DS Max. Last lesson we had a quick overview, now I want you to work through this tutorial: