You should be feeling more confident working with the user interface now. And the key features of the 3DS Max package have been covered. For a while now it is a matter of practice and expanding your knowledge of the command panel, the ribbon and the materials window.
There are three key workflows with modelling:
- Box modelling
- Subdivision modelling
- Spline modelling
We will spend next week consolidating and then move on study those techniques in more detail from 24/2.
In the mean time here is a very clever bit of animation. It was made using 3DS Max in 2010.