Animation Presentations

All TQA2 students have the task of preparing a presentation on animation. Base your presentation on the PowerPoint below. The finished presentations will be posted at  https://sites.google.com/education.tas.gov.au/animation/home

Have a look at all the presentations and provide feedback.


Many of you are looking at an animation for your project, so I thought it might be a good idea to share this presentation written by Richard Walsh at Hellyer College

You have your mind-map from last lesson and now this PowerPoint. Your task is to use a suitable multimedia presentation tool to present on “Animation Techniques”. You can be a little selective in what you choose to present on, but try to make your presentation cohesive. For instance you may chose to leave out storyboards or focus on 3D animation.
Good tools to use are Office Mix (I can give you a copy of the original ppt), Sway (an Office365 tool) and Prezi.


Storyboards are important for documenting and sharing ideas for animations.

There is information on storyboards on our wiki at http://dcdesign.wikidot.com/wiki:storyboards

As an exercise try doing a storyboard for the opening sequences of this video.


Some final bits and pieces

These are a couple of things which I will not spend time on in class, as not everyone will need to use these techniques. You do need to know about them though and you may want to explore further and use them in your project work.


The 3DS Max user community produces scripted plugins which can help with your projects. Most need to be purchased but there are a few which are free to use. 2 Ones I have used in the past are Greeble and Ivy.


Video post

Video post is a way of adding to the end of the render process. This can be used to add special effects to your work. A more powerful way to do this is to use a package like Aftereffects, but 3DS Max does provide video post tools. In this example I have used video post to make a street light shine. Note that there are some limitations, as the effect is added to the end of the render it is not possible for the objects in the scene to interact with the light (as they have already been rendered.) This can mean that for instance the light can appear to shine through objects.

You may or may not need these techniques in your project, but make sure you know about them in case there is a question on the exam which touches on these techniques.

Motion capture

We are nearly at the end of your crash introduction to 3DS Max. This lesson we will look at motion capture animation

I have emailed you a link to a collection of motion capture files for you to use when you practice these skills.

More on animation

TQA3 students should watch this short video and follow along to learn how to use the physics in 3DS Max to create animation.


Then move on to learn how this can be applied to situations like this example of cloth simulation.

Head modelling

For those that might be interested in following up on the technique I used to model the lion head from a spline, this series of videos describe it well.


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